Assigned scenes. FX-driven animation for a virtual world aesthetic. Monolith transformations, transition systems, and atmospheric effects developed with a focus on timing, layering, and visual coherence. Studio: Crinimo Role: Animator
Assigned scenes. FX-driven animation for a virtual world aesthetic. Monolith transformations, transition systems, and atmospheric effects developed with a focus on timing, layering, and visual coherence. Studio: Crinimo Role: Animator